The Pharaoh's Riches
A timed item collecting game created in Unity3D for the Interface Design unit at BU
Introduction
Introduction
This game was created as part of the "Interface Design" unit at Bournemouth University. The purpose of the assignment was to create a simple object collection game and an accompanying UI in Unity and to learn how to make the two interact. We were required to create a Low Fidelity, High Fidelity and final working versions of a:
- Main Menu
- End Menu
- HUD
- Pop Up Menu
Goal of the Game
The goal of "The Pharaoh's Riches" is to collect as many gems as possible with in the time limit.
Red gems give the player 1 point.
Green gems give the player 3 points.
Diamond gems give the player 5 points.
Ankhs can either take 20 points or give 20 points.
By collecting gems, the player will increase the time limit.
The end goal is to collect as many gems as the player can and make it onto the top 5 high score on the end menu.